MunchRun - Food Delivery App Design

MunchRun is a 4-month end-to-end redesign of a hyperlocal food delivery app serving urban neighborhoods across 12 cities.

Role

Product Designer

Product Designer

Duration

4 months

4 months

Tools

Figma, Useberry, Hotjar

Figma, Useberry, Hotjar

Team

1 PM, 2 Engineers, 1 Motion Designer

1 PM, 2 Engineers, 1 Motion Designer

Munchrun cover
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Project Overview

MunchRun is a food delivery platform serving 50,000+ active users across 12 cities, connecting customers with 1,800+ local restaurants. The existing app had grown organically over 3 years, resulting in an inconsistent experience that was hurting retention and order completion rates.

I joined as the sole Product Designer to rebuild the end-to-end ordering experience, from restaurant discovery to post-delivery review, with a focus on speed, clarity, and delight.

50K+

Active Users

1800+

Restaurant Partners

12

Cities Served

Problem Statement

MunchRun's app had a 54% cart abandonment rate and a declining 3.1-star App Store rating. Users were dropping off primarily during the customization and checkout flow due to confusing UI patterns and a lack of real-time feedback.

  • 62% of drop-offs occurred during the item customization step

  • Users spent an average of 6.8 minutes placing a single order

  • 45% of support tickets were related to order tracking confusion

  • Repeat order rate had declined from 61% to 44% over 8 months

  • New user retention at day-7 was at a low 22%

Research & Discovery

I ran a 3-week discovery phase combining in-app analytics, user interviews, and a competitive audit of 6 major delivery platforms.

18

User Interviews

3200

Session Recordings Analyzed

6

Competitor Audits

Key Findings

  • 74% of users found the customization screen overwhelming and unclear

  • Users expected real-time delivery tracking but received only static ETAs

  • Repeat customers wanted a faster reorder path but couldn't find one

  • The restaurant discovery page lacked meaningful filtering, frustrating new users

User persona
User Journey Map

Ideation

I ran a 2-day design sprint with the product and engineering team. Using how-might-we questions, affinity mapping, and storyboarding, we generated 90+ concepts and narrowed them down to 2 strong directions.

We chose "QuickFlow" - a concept built around reducing decision fatigue by surfacing smart defaults, saved preferences, and a one-tap reorder system at every touchpoint.

Sprint plan

User Flow

I mapped three primary journeys: new user discovery, repeat order, and live order tracking. The main goal was cutting the average order time from 6.8 minutes to under 3 minutes.

  • Discovery to cart - personalized feed with smart filters and restaurant cards showing live wait times

  • Customization to checkout - single-screen item builder with inline upsells and saved preferences

  • Post-order tracking - live map view with push notifications and estimated arrival countdown

user flow

Wireframing

I designed wireframes for 22 key screens, moving from rough sketches to mid-fidelity layouts across 3 iterations. Each round was tested with 6 participants via hallway usability sessions.

The final wireframes achieved an 88% task completion rate, compared to 51% on the original app.

The final wireframes achieved an 88% task completion rate, compared to 51% on the original app.

Visual Design

The visual direction needed to feel energetic and appetizing while remaining fast and functional. I developed a warm, high-contrast design system using a saffron and charcoal palette with rounded components to keep the tone friendly and approachable.

Color Palette
Typography

Prototyping & Testing

I built a high-fidelity prototype in Figma and ran 4 rounds of moderated and unmoderated testing with 28 participants using Useberry for remote sessions.

28 Test Participants 4 Testing Rounds 91% Task Success Rate

"Ordering feels so much faster now. I didn't have to think at all - it just guided me through."

Iterations & Refinements

Iteration 1: Collapsed the 4-step customization flow into a single bottom sheet. Result: 28% reduction in time-on-screen during item selection.

Iteration 2: Added a persistent "Reorder" shortcut on the home screen for returning users. Result: 40% increase in repeat order rate during beta testing.

Mobile Mockup
Mobile Mockup
Before
After

Final Design

The final design, "QuickFlow," delivers a fast, frictionless ordering experience with a strong visual identity. Key features include:

  • One-tap reorder with saved preferences and last delivery address

  • Smart restaurant discovery with real-time wait time indicators

  • Single-screen item customization with inline add-ons

  • Live order tracking with animated map and delivery updates

  • Personalized home feed based on order history and time of day

  • Full accessibility compliance with WCAG AA contrast and touch target standards

Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup
Mobile Mockup

Impact

54%

Reduction in cart abandonment

4.6

App Rating

40%

Increased Order

This update completely changed how I use the app. I placed my usual order in under 2 minutes.

This update completely changed how I use the app. I placed my usual order in under 2 minutes.

Lessons Learned

In food apps, speed and confidence matter more than visual richness

  • Reorder flows are underinvested in most delivery apps despite being the highest-frequency use case

  • Motion and micro-interactions significantly improve perceived performance

  • Testing with real restaurant menus (not dummy content) exposed critical edge cases early

Next Steps

Introduce AI-powered meal suggestions based on time of day and past orders

  • Build a group ordering feature for office and social use cases

  • Expand the design system into a shared component library with the engineering team

  • Run a 90-day retention study to measure long-term behavioral impact

Ready to Elevate Your Product Experience ?

Whether you're launching a new product or refining an existing digital product, I'm here to help. Share the details about your project and I'll get back to you to work something out.

Let's
design
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elevate
incredible work together.
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  • Location

    New York , USA

Let's
design
shape
elevate
incredible work together.
  • Social

  • Location

    New York , USA

Let's
design
shape
elevate
incredible work together.
  • Social

  • Location

    New York , USA

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